Website powered by
Anthony Lampa
Principal Lighting Artist, Electronic Arts (EA)
Seattle, United States

Summary

I have been in the industry for quite awhile now. I started off as an Environment Artist for a few years and always felt a pull towards lighting. I really enjoy pulling the whole thing together at the end and giving it a sense of place and mood. It's always been a great joy learning new things and to continue to improve my artwork.

Skills

Environment DesignEnvironment ModelingLightingGame DevelopmentVisual DevelopmentVrayPBR Texturing

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
World Machine
World Machine
Lightroom
Lightroom
mental ray
mental ray
Frostbite Engine
Frostbite Engine
Vray
Vray