Responsible for polished lighting pass; atmosphere, light direction, light fixtures, performance pass, any procedural/custom gameplay or cinematic lighting setups.
Additional lighting work: Guillaume Goudreault, Michael Yeomans and Thomas Mothe
Art Direction: Mike Yazijian
Associate Art Direction: Roy Tuazon
Lighting Lead: Michael Yeomans
Environment: Philippe Pelletier (TramMaintenance, Tunnel), Joe Botardo (Tram)
Thank you to all other departments; environment, level designers, VFX, concepts teams and anyone I may have forgotten for all their help.