Responsible for polished lighting pass: atmosphere, light direction, light fixtures, performance pass, and any procedural/custom gameplay lighting setups.
Additional lighting work by Mathieu Tetrault
Art Direction: Mike Yazijian
Associate Art Direction: Roy Tuazon
Lighting Lead: Michael Yeomans
Environment: Taylor Kingston
Thank you to all other departments; environment, level designers, VFX, concepts teams and anyone I may have forgotten for all their help.